HOME REVIEWS CONTACT NEWS ARCHIV

Analista De Bits | STRAY | PS4 - PS5 - Steam Deck - PC | Graphics Comparison

Analista De Bits | STRAY | PS4 - PS5 - Steam Deck - PC | Graphics Comparison


PS5 2160p/60fps 7,55Gb PS4 1080P/30fps 13,36Gb PC 2160p | Max Settings | RTX 3080 6,46Gb Steam Deck 720p/~45fps | Medium Settings 6,46Gb - PS4 uses TAA upscaling to 1080p. - The PC version has better shadows and post-processing effects than the other platforms. - Steam Deck runs at 720p (Stray does not support 16:10 aspect ratio) with all settings set to medium. - Despite not making use of ray tracing, Stray uses a lighting technique that bears some similarities in global illumination. - Higher resolution of reflections on PS5 and PC. - Fur rendering and some textures have better quality on PS5 and PC. - Limiting the Steam Deck framerate to 40fps by changing the refresh rate can be a good idea to not have such an irregular framerate. - All versions suffer from slight stuttering during the loading of some scenarios. - Stray is an enjoyable game with a satisfactory result on any platform, but some more optimization on Steam Deck would be great. Music by Zeravi: https://www.youtube.com/watch?v=fjj4WVD4rXQ

Bilder: ElAnalistaDeBis



Anzeige



Content Copyright (c) 1995-2022 GAMEFRONT Frank Michaelis, GAMEFRONT Online. All Rights Reserved. Redistribution of GAMEFRONT Content in part or in whole without prior written content is a violation of federal copyright law. All referenced company names, characters and trademarks are registered trademarks or copyrights of their respective owners. [Hinweis / Impressum / Nutzungshinweise] [Datenschutzerklärung]