Mass Effect Legendary Edition: PS5 vs Xbox Series X/S Tech Breakdown - 4K60 Achieved on Next-Gen?

A trilogy remastered. All three games in the Legendary Edition get tested today in a comprehensive look at PS5, Xbox Series X and S machines. The Xbox Series X version in particular is standout for a stable 4K60 mode - plus a bonus 120Hz option not seen on the PS5 system at present. But how do they stack up against each other - and what of the visual 'upgrades' over the original Mass Effect? Join the DF Patreon for pristine video downloads, behind the scenes content, early access to DF Retro and much, much more: https://bit.ly/3jEGjvx Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: https://bit.ly/2BqRTt0

Mass Effect: Legendary Edition | PS5 vs Xbox Series X | Graphics Comparison & FPS

- Mass Effect: Legendary Edition runs in backward compatibility mode. - Both versions run at native 2160p in quality mode. In performance mode, they both lower their resolution to 1440p. No other visual aspect changes between these two modes. - In quality mode, both consoles offer 60FPS. I have noticed some small drop in PS5, but anecdotal. - In Series X, the performance mode offers up to 120fps, although it suffers some drops (especially in Mass Effect 1). - PS5 in performance mode only offers 60FPS due to its limitations in backward compatibility mode. - Loading times are faster in SeriesX. - Same texturing, shadows, anisotropic filtering, reflections and drawing distance. - PS5 has some graphic bugs with some elements (minute 1:55) Music by Zeravi: https://www.youtube.com/channel/UCBNxYipiIZy8DoteKH4SC3g Twitter: https://twitter.com/analistadebits Patreon: https://www.patreon.com/elanalistadebits

Bilder: BioWare

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