Änderungen & Korrekturen USA ============================ * Made compatible with Euro version (both are patched to the same level) * Fixed reversed ping sorting in server browser * Fixed some rare crashes (shutting down, saving with low HD space, AI, etc) * Fixed a client crash while connecting to server while server it switching maps * Minor rewordings of various messages * Fixed mutator mods to not be always loaded, only load mutators when needed * Added mod import verification for inter-mod package name conflicts * Fixed weapon/effect sorting in DM-Gateway snow * Fixed extraneous "Player" entries in campaign scoreboard * Fixed some getting stuck and outside the world bugs * No longer display "Player is on red/blue" messages in campaign * Fixed a Torlan bot pathing bug * Fix for too many custom characters causing texture corruption * Keyboard jump now does Smart Jump * Fix for tilt controlling player sometimes * Removed Warfare Score Limit of 0 in UI * Disabled 3d sound positioning on mission briefing sounds * Fixed exploits with ViewNextPlayer in rare cases * Fixed some HUD positioning bugs * Fixed a Darkwalker AI bug * Fixed some teleporter timing bugs * Fixed low-bandwidth, large player count connectivity Änderungen & Korrekturen USA und Europa ======================================= * Mods now on root of memory device, can download easier from PS3 web browser * Fixed VOIP quality issues * Fixed some headset connection issues * Added support for full character mods (heads/premade whole characters) * No longer need to reboot after importing a character mod to see it in menus * DLC no longer acts like a user mod (being listed in MyContent and causing disable mod crash dialog) * Fix for bootup and import slowdown with many mods installed * Add a VOIP icon when VOIP is active (button held down) * Fixes for corrupted the auto-mod-download cache * Fix for flickering auto-download text * Fix for getting stuck in multiplayer menu if you get in before gamespy connects * Fixed a mod problem with switching between mod and shipping maps with clients teleporting randomly * Fixed a mod problem with multiple gametype mods installed, only first one imported would work * Fixed Leviathan deploy icon * Bots now respect players feigning death (depending on bot skill level) * Bots now respect sandstorm "blindness" * Fix for bots picking linkgun mode -------------------------------------------------------------